LSL Preprocessor by Dundridge Dreadlow
A Preprocessor and script editor for Second Life LSL Scripts
[
Log In
]
Preprocessor
Pics
Help
Configuration
Keybindings
FAQ
Workarounds
Changes
Getting Started
Tips and Tricks
Support
Google+
Download
Second Life Marketplace
Kitely Market
Dundridge
SL Profile
Google+
Twitter
Facebook
Marketplace
DDD - Second Life
DDD - Kitely Market
Sierra Jakob Designs
FAQ
Q: Saving settings can take ages, what's with that ?
A: I know, it's weird - I'm aware of it.
Q: Why ClickOnce, instead of a "normal" installer ?
A: ClickOnce gives
auto updates
and
very
easy publishing & versioning, quickly and easily for free. Other installers take slightly more work.
There are currently minor issues related to the installer, most of these can be solved by updating the options on the editor, and by restarting the editor and restarting Second Life. It's on the todo list.
Q: Please can you add..
A: Maybe.. it might be on the list already.
Q: What's the best way to script stuff using a preprocessor ?
A: It's all up to you really.. Personally I use a very simple in world script with one #include, and all the real code stored on the hard drive. This prevents any multiple version problems in world, and gives the ability to work off line very effectively. I also use lots of #defines in place of "magic numbers" and global variables. Check out the
Tips
Q: Only one master ?
A: You may only have one master/work pair open in each instance of the editor (but as many normal code files as you like). At the cost of different instances, this may change in the future.